Developer Documentation
PATH 
Carbon Developer Documentation > Multimedia > QuickTime Streaming


QuickTime Music Architecture

Streaming involves sending movies from a server to a client over a network such as the Internet. Streaming is different from simple file transfer, in that the client plays the movie as it comes in over the network, rather than waiting for the entire movie to download before it can be played. In fact, a streaming client may never actually download a streaming movie; it may simply play the movie's packets as they come in, then discard them.

QuickTime movies can be streamed using a variety of protocols, including

  • HTTP (Hyper Text Transport Protocol)
  • FTP (File Transfer Protocol)

and, new in QuickTime 4

  • RTP (Realtime Transport Protocol)


Inside Carbon Documentation
Carbon Specification for QuickTime Streaming
This document lists the Carbon inclusion status of the QuickTime Streaming APIs.
Related Documents
QuickTime 4.0 API Documentation: QuickTime Streaming
This is the definitive documentation for QuickTime Streaming: what it is, what you can do with it, and how it works. This documentation also includes a complete API reference for the QuickTime Streaming.